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Building from source
 
  Ukrainian translation by Dmutro Nechuporyk.
  Romanian translation by Milos Onichanu.
  Russian translation by Everycloud.

First, download the source code from the sourceforge downloads area or from SVN.
Aria is written in C++.

Dependencies :

  • GCC (g++). Included in the developer tools on OS X, found in repositories of all distros on Linux, MinGW on Windows (VisualStudio not supported).
  • wxWidgets version 3.0 or better
  • OpenGL if you use the OpenGL renderer, which is optional (OpenGL is included by default on mac OS X)
  • libjdkmidi (included in the Aria source)
  • irrXML (included in the Aria source)
  • On Linux/Unix systems, you need Alsa or Jack (experimental Jack support is available starting from 1.2.3). [On OSX/Windows, the native MIDI librairies are used so nothing needs to be installed there]

Build system :

  • scons (included in the Aria source tree so you don't need to get it separately)
  • Under the OSX subdirectory, a Xcode project is available; not that you will need to run ./configure.sh first in the same directory to generate the appropriate files (note that the scons build system does work on OSX so you do not need to use Xcode if you're on mac)
  • You can also build with your favorite IDE/build system, but you'll then need to set up things yourself.



Prerequisites

    Prerequisites - Mac OS X

    Prerequisites - Linux

    Prerequisites - Windows



Compiling

        Compiling Aria (OS X / Linux)

    Compiling Aria (Windows)



Finishing

    Finishing on OS X

    Finishing on Linux

    Finishing on Windows


Closing Words

If you have any question or issue, do not hesitate to contact me!



Aria Maestosa is released under the GNU GPL 2 license
We are freely hosted by sourceforge.net